Showing posts with label Playstation. Show all posts
Showing posts with label Playstation. Show all posts

Galaxy Nexus gets stable Android 4.4 KitKat ROM

Google might not have provided Galaxy Nexus users with KitKat love but developers at XDA have been hard at work in bringing a stable KitKat ROM for this Nexus smartphone. This hard work by the developers has paid off and Galaxy Nexus now has access to a pretty much stable Android 4.4 ROM.Android 4.4 for Galaxy Nexus


Based on CM 11, this ROM works nicely and the only problem seems to be with the screenshot animation, however actual screenshots are just fine. Apart from that everything else is working great. Some apps are not reportedly working properly with KitKat but those might be app related issues.Although you can wait for few more days for further refinements to this ROM but if you really want to try out KitKat on your Galaxy Nexus without messing up bad, it seems be a pretty decent ROM.


Head over to this XDA thread for ROM download and installation instructions.


Next version of Android to be 4.3,will retain Jelly Bean name

Google I/O 2013 is less than a month away and if history is any indication, we are in for a new version of Android. But those waiting for Android 5.0 Key Lime Pie just might be in for a bit of disappointment.






According to some damning evidence from Android Police, Google is working on the next version of Android, but it's Android 4.3, not 5.0. Also, the build number is JWR23B, which suggests the update will continue to use the Jelly Bean moniker (the first letter of the build corresponds to the name of the update).


This particular update has reportedly shown up in server logs and was successfully traced back to Google employees. It has also shown up in comments in the Chromium bug tracker by a Chromium developer.


There is no evidence that suggests that Key Lime Pie won't be announced during this year's I/O but so far it hasn't shown up anywhere yet. On the other hand, 4.3 has made numerous appearances and the fact that it has a build number suggests that it is close to release. That Google would release a new version of Android this close to I/O and it not be the main highlight of the event would be strange, as would announcing two versions of Android simultaneously.


This leads us to believe that Key Lime Pie might be a bit further away than we imagined. Hopefully, it should be sometime this year, if not at this I/O.


You can find more information about this in the source link below::


Source

Sony Announces PlayStation 4:PC-like Hardware Inside!

Sony just announced the PlayStation 4, along with some high level system specifications. The high level specs are what we've heard for quite some time:




  • 8-core x86-64 CPU using AMD Jaguar cores (built by AMD)

  • High-end PC GPU (also built by AMD), delivering 1.84TFLOPS of performance

  • Unified 8GB of GDDR5 memory for use by both the CPU and GPU with 176GB/s of memory bandwidth

  • Large local hard drive


Sony has confirmed the actual performance of the PlayStation 4's GPU as 1.84 TFLOPS. Sony claims the GPU features 18 compute units, which if this is GCN based we'd be looking at 1152 SPs and 72 texture units. It's unclear how custom the GPU is however, so we'll have to wait for additional information to really know for sure. The highest end PC GPUs are already faster than this, but the PS4's GPU is a lot faster than the PS3's RSX which was derived from NVIDIA's G70 architecture (used in the GeForce 7800 GTX, for example). I'm quite pleased with the promised level of GPU performance with the PS4. There are obvious power and cost constraints that would keep AMD/Sony from going even higher here, but this should be a good leap forward from current gen consoles.


Outfitting the PS4 with 8GB of RAM will be great for developers, and using high-speed GDDR5 will help ensure the GPU isn't bandwidth starved. Sony promised around 176GB/s of memory bandwidth for the PS4. The lack of solid state storage isn't surprising. Hard drives still offer a dramatic advantage in cost per GB vs. an SSD. Now if it's user replaceable with an SSD that would be a nice compromise.


Backwards compatibility with PS3 games isn't guaranteed and instead will leverage cloud gaming to stream older content to the box. There's some sort of a dedicated background processor that handles uploads and downloads, and even handles updates in the background while the system is off. The PS4 also supports instant suspend/resume.


The most intriuging thing is that the actual console has not been shown,only the internal details,controllers and how it works..